Minimum Wage Globally

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Compare with population:

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Website hover over country for population number: http://worldpopulationreview.com/countries/

Wage consideration for international (but main consumer American) garment assembly, price of fabric, price and considerations of distribution from country.

Welcome feedback/comments on value of labor compared with Western Culture standard, based on country of experience.

Numbers vary according to various sources. Based on 40-hour work week, 52 weeks per year, except in some countries where the work week is shorter like France, etc. Numbers are based on a legal monthly rate in most countries, with a weekly or hourly fixed rate in some. Some countries have a lower rate for people under age 25.

EUROPE

(2017 rates)

  • Denmark: €42.5
  • Belgium: €39.6
  • Luxembourg: €37.6
  • Sweden: €36.6
  • France: €36.0
  • Netherlands: €34.8
  • Germany: €34.1
  • Austria: €34.1
  • Finland: €32.7
  • Ireland: €31.0
  • Italy: €28.2
  • United Kingdom: €25.7
  • Spain:€21.20
  • Slovenia: €17.0
  • Cyprus: €16.0
  • Greece: €14.5
  • Portugal: €14.10
  • Malta: €13.8
  • Estonia: €11.70
  • Czech Republic: €11.30
  • Slovakia: €11.10
  • Croatia: €10.60
  • Poland: €9.4
  • Hungary: €9.1
  • Latvia: €8.1
  • Lithuania: €8.0
  • Romania: €6.3
  • Bulgaria: €4.9

More recent rates, taken from wikipedia 2020:

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Note: Italy's is around 7 Euro.

Can be compared with 'net monthly' and 'gross monthly' adult incomes:

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LATIN AMERICA

(Aprox. 2019 data)

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Little Note on Ecology of Unpaid Internet

Before making money from websites, people put on their website things that interested them or they believed in. After, things of value in terms of visitors.

An example: If a blogger put out something of quality, there wasn't really a risk of other people "stealing" his content, because 1) the people who would be reading his blog would generally be above that quality of behaviour; if they were people with that type of behaviour they would be on other websites generally; 2) there was almost no incentive to steal content - you could get high opinions by reposting other people's content, sure, but you were also open to criticism for stealing content, which represents a serious disincentive to people in this type of ecological space.

After monetization, stealing content is actually preferable. It means less effort (which also refers to barrier to entry as lower-capacity people can participate by appropriating) and more chance of revenue (which also refers to quality or integrity, as individuals without these values are incentivized for participation), which is the formula of business in this type of ecology.

Just an interesting note, that's all.

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Ptolemy

Would Ptolemy be as famous as Alexander and Ceasar if he had wanted to dare to be?

He lived a decently long life, around 85 years, and passed on opportunities to attempt to succeed Alexander in all his conquered territories, maintaining his property of Egypt and securing it's orbit, Greek coastal towns, and then Corinth (later lost) and a few others. His Egypt was considered well-ordered, and his way with his own men (Macedonians and other Greeks) won him favor among them, and he wasn't unpopular with the natives either for his treatment of them. He founded the Library of Alexandria. After his death, his line ruled Egypt of almost 300 years until Roman's took control with the death of the final Ptolemaic ruler, Cleopatra VII in 30 BC.

When in 321 Perdiccas made an attempt on Egypt and was defeated (and killed by his own men). When the reputedly good-natured and well-liked Ptolemy crossed the Nile to deliver supplies to the invading army, they offered him Perdiccas' regency, but Ptolemy declined.

Had Ptolemy extended himself to his full and just came up against his limits of resources and ability? or did he hold back where others would have dared, and perhaps secured himself a place much larger in history, alongside Alexander and Ceasar?

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How to install a Linux OS on a flash drive (not a live USB, but an actual OS on a flash drive).

(I take out my hard drive to be safe but it isn't necessary).

Requires 2 flash drives, referred to here as FlashDrive1 and FlashDrive2.

Download the OS and right-click the file and "Open with Disk Image Writer" or rip the .iso to FlashDrive1 however you want.

Turn off your computer, plug in both flash drives (into slots you know will have power and work on your computer) and start it up again, entering BIOS first to set your boot order so it read FlashDrive1 first (before your regular hard drive OS if you have left that installed).

You should see the options screen and click "Install Ubuntu."

... Method so far does not work so will update later...

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Notes on Modular Synthesis

Wft:

These synths work by voltage (in the physical world; digital ones use simulated voltage). When you play a guitar or piano, you're playing different notes by pressing different keys, and each fret or key sounds in its own frequency, high or low. Synths use voltage (higher or lower) to designate a sound. When you increase voltage, you create a high pitched sound; when you decrease voltage going in, your sound becomes lower pitched. They use voltage (higher or lower) to do everything else, too, such as voltage controlled oscillator (making the oscillator pulse more or less rapidly by increasing or decreasing the voltage going in to it) or a voltage controlled filter. If you pump a high voltage into an oscillator, you'll produce a high note. If you put low voltage into a different oscillator (producing a slow transition between its high and low points of oscillation), then push that oscillator into your first high pitched oscillator (thereby controlling your high-frequency oscillator with your low-frequency one), you'll have a high pitched sound, but it will go higher and lower at the rate of your low-frequency oscillator, warbling.

In order to make a sounds, you need 1) an amplifier. This is the last module in your chain of patch cords conveying your signals. On a digital modular synth, this might be called "out," 2) an oscillator which produces a sound wave; 3) something to control the frequency going into the oscillator, which could be a midi keyboard, a step sequencer with some notes selected (which will also require a clock in front of it so it actually moves), or a knob that you turn up or down to increase or decrease frequency for your oscillator. First in your chain is your voltage (frequency) controller (keyboard, clocked sequencer, or knob), second is your oscillator which actually produces your sound wave, and finally your amp which can turn the frequency signal into sound waves.

Basics for a synth played with computer keyboard:

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Basics for no keyboard (using a sequencer):

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These were made using a browser synth: https://z.musictools.live/

How much voltage does what? Each octave means a different volt. 1 volt might make middle C. 2 volts then will make C one octave higher. Each note is therefore 1/12th volts different from its neighbour. Synths with keyboards do this stuff in their own wiring.

Gates. This means turning a sound on and off. They're used to start "envelope generators," starting and controlling sequencers and switches. Tapping a key, for example, means turning a switch on and off, although on a keyboard you probably won't have control over this (it will be built in).

Envelopes (the label for the component might saw "envelope generator" or "adsr") control 3 things: amplitude, pitch, and harmonics. But when you look at the knobs on an envelope, you don't see those words; you see 4 other words, which you can adjust: attack, decay, sustain, release. Forget pitch and harmonics right now, and we're going to consider an envelope that just controls amplitude (volume) of each note you press. If a note is tapped, you only have to worry about 2 things: attack and release. Attack is how quickly the sound "fades in" to its maximum volume, and release is how quickly the sound fades out after the key has been released. But your note is not going to keep "attacking" after you released the key; it's only going to attack as high as you give it time for with your short key press, and if that time isn't enough to get to it's high point, it won't get to it's high point. Now If you plan on holding the note, you have two other things to think about: when you press and hold your key, and the key reaches it's maximum volume (decided with "attack"), does it decrease in volume a bit before holding it's sound? This decrease is called "decay," where you're still holding the key and it's going to sustain, but it's going to come down a bit before it sustains. Sustain is, when holding the key, what volume it plays at for as long as you hold it or until it's sustain time runs out. When you release your key, you'll hear your "release" parameter as the sound fades out afterwards.

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How to build a system:

Terms to Know (from https://www.synthesizers.com/begin.html )

  • Amplifying - Increasing a signals volume.
  • Analog - A signal that varies continuously.
  • Attenuating - Lowering a signals volume.
  • Control Voltage - .
  • Controller - A device that creates signals used to control modules. Examples: keyboard, wheel, ribbon.
  • Digital - A signal comprised of numerically computed values.
  • Envelope - A waveform that changes over time used to control parameters of a signal such as filtering and amplitude.
  • Gate - On/Off signal typically from a keyboard indicating a key is pressed. Used to trigger envelope generators.
  • Inverting - Reversing of the polarity of a signal.
  • Mixing - Combining of several signals. Technically, adding of voltages.
  • Module - An component of a synthesizer that performs a function, typically with an audio signal and/or control voltages, and can be moved to other locations within the system.
  • Monophonic - A system where only one note can be played at once. However, this note may contain many pitches from multiple oscillators.
  • Normalized - A synthesizer where most of the patching between functions is fixed. Example: MiniMoog.
  • Patch - A set of patch cables and module parameter settings used to create a specific sound.
  • Semi-Modular - A synthesizer where functions are logically separated and patchable, but modules are fixed into one location. Example: ARP 2600.
  • Sequencer - A component of a synthesizer that creates a series of voltages typically used to control oscillators, filters and other modules.
  • VCO - Voltage Controlled Oscillator. Creates waveforms. Frequency/Pitch is determined by knobs and pitch control voltage.
  • VCF - Voltage Controlled Filter. Removes harmonics from waveforms. Frequency is determined by knobs and control voltages.
  • VCA - Voltage Controlled Amplifier. Controls amplitude (volume) of a signal. Amplitude deterimed by knobs and control voltages.
  • Voltage Control - The concept where parameters are determined by voltages.

Tutorials here: https://www.synthesizers.com/tutorials.html

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